10 BEST WAYS TO CREATE A PROTAGONIST
CHARACTER
One
may wonder how an author can create a protagonist and give it a living,
breathing personality that people can feel and relate with in this article, we
present the steps to follow that will guide you in creating a protagonist that
your readers will actually feel and relate easily with.
the protagonist is who people will remember
after reading your book so many years ago, therefore, you have to make him
stand out;
1. You need to know who a protagonist is. You should
understand that this the person the story centres on. His goals and ambitions
are a major part of the main plot. The must have characters that are lovable,
irredeemable, yet imperfect.
2. You need to understand that you can have several main
characters but only one protagonist. For instance your protagonist’s best
friend could be a main character.
3. A protagonist that would last in the minds of your readers
would be funny. For instance, a jocular look at the dangers all around him will
make a good character moment people can easily love and remember. Try not to
use a joker’s or comedian’s punchline.
4. People need a hero figure. Therefore, your protagonists
must be powerful so that when faced with the dangers of the plot and the
villains in the plot, they can at least from the readers.
5. Your protagonist at some point will face trouble and conflict. Give them some conflict is what makes a character and a good plot. The more a conflict resonates with the reader, the more they identify with the character.
6. Give them diverse characteristics. Don’t stick to one technique. For example, a character can be powerful likeable and funny.
7. Never use a passive voice to describe your protagonists.
8. You need to understand that a protagonist is driven by every want reader can relate with – fear, hope, desires.
9. A protagonist must question the status quo and must be active. He can’t merely be acted upon. He must be curious and is ready to engage the world.
10. A protagonist isn’t perfect. He must be seen to be unequal to the task.